Obi Softbody

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Download Obi Softbody FREE Unity. 
Obi Softbody is a high-quality, high-performance soft-body physics engine based on cutting-edge technology. Simulate complex elastoplastic soft bodies composed of thousands of polygons, complete with collisions, self-collision and rigid body interaction.
Disclaimer: this is not a clay/mesh sculpting tool, and is not suitable as a starting point to make one. Does not support topological changes in the meshes.
Soft bodies are physically represented by a set of ellipsoidal particles held together by shape-matching constraints. This way, they can deform both elastically (restoring their rest shape) or plastically (absorbing some of the deformations into their rest shape).
Available for Windows, Mac, iOS and Android.
Links
Obi Website
Community and Support Forum
Features:
– Advanced oriented-particle XPBD solver.
– One-click soft body generation.
– Turn entire objects into soft bodies, as well as specific parts of characters.
– Soft bodies can deform plastically: part of the deformation is absorbed into their rest shape. They can also recover from plastic deformation. – Unconditionally stable: the simulation will never blow up.
– Two-way rigid body interaction: soft bodies will react to rigid bodies and vice-versa.
– Modular solver: don’t waste performance, only use the constraints your soft body needs.
– Per module adjustable solver iteration count.
– Works with all kinds of meshes, even non-manifold ones. – Any part of a soft body can be attached to any collider/rigid body, using rotating as well as fixed orientation links.
– Self and inter-collisions: soft bodies can collide with themselves and other soft bodies. – Automatic camera culling: non-visible soft bodies won’t consume resources.
– Easily extensible and modular architecture.
Check out details from the Unity Asset Store: https://assetstore.unity.com/packages/tools/physics/obi-softbody-130029
Now download Obi Softbody FREE Unity


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